⚠ New Rust game update: new AI, contact system and updated animal models
⚠ NEW GAME UPDATE IS OUT TODAY AT 21:00 MSK! Updated AI (artificial intelligence), contact system, new animal models, post editor for content creators, fixes and more await you!
• CONTACT SYSTEM: Now when you meet random players, you will remember their nickname and then view information about them in a new interface called "Contacts", which can be accessed through the crafting or inventory menu. Initially, all players will fall into the "met" category - there will be their nickname, current status and a screenshot from the moment of your last meeting in the description. You can mark them as friends or enemies as you wish, after which a blue or red dot will appear above them, respectively.
The nickname is now displayed when you wave your hand using the appropriate gesture, and it will be visible even at long distances - it will be useful if you need to show that you are not an enemy.
If you are killed by a player previously from the "encountered" category, he will automatically be transferred to "enemies".
• New AI: the game has received a new artificial intelligence system. It is important to note that this change is important primarily for the developers themselves and players will not notice much - previously the game used three different AI systems for NPCs at the same time, which is obviously out of bounds. Players can expect more coordinated animal actions, a changed attack radius for scientists near mountains with garbage and wolf packs. The most important thing is the new appearance of all animals (except chickens), which now look more realistic than before, and with new animations!
• CONTACT SYSTEM: Now when you meet random players, you will remember their nickname and then view information about them in a new interface called "Contacts", which can be accessed through the crafting or inventory menu. Initially, all players will fall into the "met" category - there will be their nickname, current status and a screenshot from the moment of your last meeting in the description. You can mark them as friends or enemies as you wish, after which a blue or red dot will appear above them, respectively.
The nickname is now displayed when you wave your hand using the appropriate gesture, and it will be visible even at long distances - it will be useful if you need to show that you are not an enemy.
If you are killed by a player previously from the "encountered" category, he will automatically be transferred to "enemies".
• New AI: the game has received a new artificial intelligence system. It is important to note that this change is important primarily for the developers themselves and players will not notice much - previously the game used three different AI systems for NPCs at the same time, which is obviously out of bounds. Players can expect more coordinated animal actions, a changed attack radius for scientists near mountains with garbage and wolf packs. The most important thing is the new appearance of all animals (except chickens), which now look more realistic than before, and with new animations!
News provider: RustRu
375
Comments (0)