Missile silo
In this guide, we'll take a detailed look at the Missile Silo monument: where to find it, what to bring, what threats to expect, and how to effectively navigate the location to maximize your loot haul. 
Briefly about the monument
The Missile Silo is one of the most coveted monuments in Rust: it offers a large amount of useful loot, but also carries significant risks. The main dangers include scientists (many with NVGs and high damage), dangerous falls into the silo, a hot or potentially dangerous hatch, and, of course, hostile players who may ambush you at the exit or hide inside.
Enemies and loot
- Bots: 27 in total - 4 of which are regular patrol scientists and 23 with NVG.
- Loot: Around 30 regular/military crates, 1 elite crate, 3 diesel barrels and a red card at the bottom.
What to take with you
- Blue card - required to open the hatch.
- Clothing with radiation protection rating ≥ 25. Hazmat is suitable, but a set with greater durability and survivability is preferable.
- Weapons according to taste and skills.
- Ammunition: If you are using an AK, aim for ~100 rounds.
- Medicines and dressings.
Where is it located?
Open the map - the mine usually lies on the border of the forest and desert biomes; it is visible as a large, significant monument.
External structure and environment
The mine site is located on a small hill and surrounded by barbed wire. Three observation towers stand around the perimeter. A large hatch is in the center, surrounded by several outbuildings and hangars. Barricades, useful in a firefight, are scattered throughout. A radio tower with a ladder is visible at the corner of the site.
Internal structure (underground)
Hidden beneath the surface is a multi-level complex with a network of corridors and rooms. There are six levels in total, ranging from 0 to -5. Inside, there are living quarters, offices, warehouses, bathrooms, and elevators.
Detailed cleanup route
External part - bypass order
- House 1 (entrance near the barbed wire) - 1 box.
- Near house 2 - 2 boxes near the house (you can’t go inside).
- House 3 - 2 boxes inside; when leaving, go to the hangars.
- Hangars - shelves to the left (1 box) and right (3 boxes) of the truck.
- House 5 - 1 box and a place to activate the blue card (20 seconds to jump into the hatch).

Underground part - sequence by levels
Level 0
First flight, side room with a box, then stairs to -1. 

Level -1
Crates near boxes and shelves; two rooms with green doors that might contain loot. Further on, an elevator to -2. 

Level -2
Two boxes by the elevator, then jump along the platforms into the shaft to -5.
Level -5 (heart of the mine)
A bunker with a warhead, a laptop with a timer, a red card, an elite crate, and 3 barrels of diesel.

Level -4
A small computer room with one drawer. 
Level -3
Two living rooms: 2 boxes in the first, 1 in the second. Another one near the stairs.


Second passage of level -2 (exit block)
Warehouses and restrooms contain additional crates. The administrator's office is empty of loot, but behind it is a shelf with two crates.

Exit
We climb up to -1, kill the last bots, and reach the room with the camera computer and a red button. The door opens to the outside. 

Tips and Warnings
- Be careful around the hatch - its edges cause damage.
- NVG bots are especially dangerous in dark places - use cover.
- If you are on a team, assign roles.
- A red card is needed for other monuments.
- Look at the laptop near the warhead - there are event timers there.



Conclusion
A missile silo is a great place to loot valuable items, but only with proper preparation and careful clearing. By following the route and having everything you need, you can maximize your haul.





Comments (1)