Some news from the fields
Some news from the fields.
At this stage, active work is underway to ensure the correct movement of the magnetic crane!
Fixed a bug where the driver in the crane would not "sync" visually with the crane itself when rotating the cabin (character jerk control).
Magnetic crane colliders have been adjusted
Driving physics are being adjusted
Added the ability for the crane to rotate and move at the same time!
Fixed animation of tracks movement when rotating
⛓The materials and prefabs of the Rocket Factory, Offices and Warehouses have been changed to make everything look more aesthetically pleasing with the new lighting. The glowing decals on the Rocket Factory and Warehouses have been fixed.
♂Work is underway on the animation and movement of the characters, in particular their limbs and head. Bones are being adjusted (bones in modeling are areas that are not subject to deformation, any bending and stretching). After completion, the model mesh should be displayed more correctly and not break.
We updated the animation for swiping a key card in a lock!
Great progress on the coastline work on the Happis map
A separate pet control panel is being developed!
For future pets, a function is being prepared to transfer them to another character without killing them!
It is also supposed to give a little freedom to your pet, so that it can not completely follow your commands, but slightly deviate from them. It will give them realism and some character.
Fixed an issue where the Oil Hunt mission reward was only 50 Scrap Metal.
The large stove now also provides a small amount of heat, like fires and barbecues.
At this stage, active work is underway to ensure the correct movement of the magnetic crane!
Fixed a bug where the driver in the crane would not "sync" visually with the crane itself when rotating the cabin (character jerk control).
Magnetic crane colliders have been adjusted
Driving physics are being adjusted
Added the ability for the crane to rotate and move at the same time!
Fixed animation of tracks movement when rotating
⛓The materials and prefabs of the Rocket Factory, Offices and Warehouses have been changed to make everything look more aesthetically pleasing with the new lighting. The glowing decals on the Rocket Factory and Warehouses have been fixed.
♂Work is underway on the animation and movement of the characters, in particular their limbs and head. Bones are being adjusted (bones in modeling are areas that are not subject to deformation, any bending and stretching). After completion, the model mesh should be displayed more correctly and not break.
We updated the animation for swiping a key card in a lock!
Great progress on the coastline work on the Happis map
A separate pet control panel is being developed!
For future pets, a function is being prepared to transfer them to another character without killing them!
It is also supposed to give a little freedom to your pet, so that it can not completely follow your commands, but slightly deviate from them. It will give them realism and some character.
Fixed an issue where the Oil Hunt mission reward was only 50 Scrap Metal.
The large stove now also provides a small amount of heat, like fires and barbecues.
News provider: RustRu
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