Rust Update: Gameplay Changes and Fixes
Changes in Rust update
The latest update to Rust has introduced changes that significantly impact the gameplay. Let's take a look at some of them:
- :tochka: Fixed oil rig flames visible through thick fog. Players will now be able to navigate their surroundings without any problems.
- :tochka: The effect of the diving mask in deep water has been increased. Now players will be able to dive more comfortably and explore the underwater world.
- :tochka: The time a corpse can be towed has been increased from 5 minutes to 2 hours. This will give players more time to organize a rescue operation and the opportunity to return for their valuable reward.
- :tochka: The Combat Knife can now quickly untie underwater crates. This will allow players to more effectively search for valuable resources underwater.
- :tochka: Fixed a bug where underwater effects would not be displayed for the local player if the head was also underwater. Players will now be able to fully enjoy the underwater world with full visual effects.
- :tochka: Additional work on global network databases (basic optimization). Players can expect a smoother and more stable gameplay.
- :tochka: Fixed the conveyor screen not showing the movement of items if the item is placed in the output container. This will greatly simplify the management and organization of the production process.
- :tochka: Additional shader improvements. The graphical aspect of Rust continues to evolve and look even better.
These changes will greatly improve and diversify the gameplay in Rust. Don't forget to follow the updates and enjoy the game!
News provider: RustRu
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