PVP Update: Recoil, Fire Rate, and Sound Changes
The Rust PVP update brought several significant changes that affect gameplay, recoil, and weapons. All of these changes are aimed at balancing and improving game mechanics.
The most noticeable change was the change in recoil on most weapons. The AK now recoils diagonally and is easier to control. However, not every bullet will hit the same spot. Also, the rate of fire of the Thompson and M92 has been significantly reduced to achieve a more balanced game.
In addition, the shooting sounds for the AK, Thompson, Mp5, homemade submachine gun and other weapons have been changed, giving them more realism and atmosphere in the game.
Also, the developers have added new features for players. Now the game has the ability to use a crosshair when aiming, which can be turned off at will. In addition, a new type of weapon was added in the form of a homemade machine gun, which has a capacity of 60 rounds and is distinguished by easy recoil control. Also, an extended magazine was added, which allows you to increase the maximum supply of ammunition by 25%.
The most noticeable change was the change in recoil on most weapons. The AK now recoils diagonally and is easier to control. However, not every bullet will hit the same spot. Also, the rate of fire of the Thompson and M92 has been significantly reduced to achieve a more balanced game.
In addition, the shooting sounds for the AK, Thompson, Mp5, homemade submachine gun and other weapons have been changed, giving them more realism and atmosphere in the game.
Also, the developers have added new features for players. Now the game has the ability to use a crosshair when aiming, which can be turned off at will. In addition, a new type of weapon was added in the form of a homemade machine gun, which has a capacity of 60 rounds and is distinguished by easy recoil control. Also, an extended magazine was added, which allows you to increase the maximum supply of ammunition by 25%.
News provider: RustRu
383
Comments (2)