Update with new skins and fixes in the game Rust
The update has been released, the main thing is a new skin for buildings and emojis in the game chat.
:tochka: Minor corrections and fixes:
:toch: Changed the wounded user interface, now it displays additional information about the health status. It also shows the probability of recovery and the number of seconds left until recovery/death.
:tochka: Fixes
:toch: C4 and Sachel charges can now be placed on all vehicles.
:toch: Added new model for laser detector
:toch: Added variations of the ammunition model depending on the stack size.
:toch: Fixed inability to swim through the door of tugs submerged underwater at a steep angle
:toch: Fixed players being pulled down from sinking tugboats.
:toch: Fixed non-compliance with the maximum quantity on the industrial conveyor when reloading several items with different skins
:toch: Fixed a bug where the industrial conveyor would not move an item if the output container contained a broken version of that item.
:toch: Increasing the class of a building block should be much less likely to destroy industrial pipes located along it
:toch: When gutting a fish, the correct item count popup is now displayed.
:toch: Fixed broken command "cinematiclist"
:toch: It is no longer possible to place towels under the foundation
:toch: Fixed spaces in RHIB
:toch: Fixed the lack of an antenna on the radio transmitter in the world model
:toch: Fixed the position of the 16x scope on the homemade LMG so that it doesn't hit the face in 3rd person
:toch: Fixed broken pile of concrete debris in the lighthouse
:toch: Fixed holes in the exterior of the lighthouse
:toch: Fixed getting stuck on pipes in arctic base
:toch: Fixed the position and size of ceiling lights in the supermarket
:toch: Fixed the disappearance of the ceiling in one of the cabins on low graphics settings
:toch: Fixed issues with power line mesh
:toch: Fixed the Abyssal Torch catching fire when dropped.
:toch: Fixed invisible collider near smokestack on small oil rig
:toch: Fixed a bug where some monument lights would glow even if they were turned off.
:tochka: Minor corrections and fixes:
:toch: Changed the wounded user interface, now it displays additional information about the health status. It also shows the probability of recovery and the number of seconds left until recovery/death.
:tochka: Fixes
:toch: C4 and Sachel charges can now be placed on all vehicles.
:toch: Added new model for laser detector
:toch: Added variations of the ammunition model depending on the stack size.
:toch: Fixed inability to swim through the door of tugs submerged underwater at a steep angle
:toch: Fixed players being pulled down from sinking tugboats.
:toch: Fixed non-compliance with the maximum quantity on the industrial conveyor when reloading several items with different skins
:toch: Fixed a bug where the industrial conveyor would not move an item if the output container contained a broken version of that item.
:toch: Increasing the class of a building block should be much less likely to destroy industrial pipes located along it
:toch: When gutting a fish, the correct item count popup is now displayed.
:toch: Fixed broken command "cinematiclist"
:toch: It is no longer possible to place towels under the foundation
:toch: Fixed spaces in RHIB
:toch: Fixed the lack of an antenna on the radio transmitter in the world model
:toch: Fixed the position of the 16x scope on the homemade LMG so that it doesn't hit the face in 3rd person
:toch: Fixed broken pile of concrete debris in the lighthouse
:toch: Fixed holes in the exterior of the lighthouse
:toch: Fixed getting stuck on pipes in arctic base
:toch: Fixed the position and size of ceiling lights in the supermarket
:toch: Fixed the disappearance of the ceiling in one of the cabins on low graphics settings
:toch: Fixed issues with power line mesh
:toch: Fixed the Abyssal Torch catching fire when dropped.
:toch: Fixed invisible collider near smokestack on small oil rig
:toch: Fixed a bug where some monument lights would glow even if they were turned off.
News provider: RustRu
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Comments (5)
Не зря же их SAM делал :830820256771473459: